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Post by philosophersBones on Jan 17, 2012 12:48:39 GMT -6
You take your place as the KNIGHT OF HOPE in the LAND OF SHAFTS AND DEW. You complete your conversation with Kratus and close your husktop, looking around. Everything looks the same as before, quite frankly. No weird noises or sights anywhere. It still seems like your same old hive, but that flash of light must have done something. OH OH! You could ask your lusus now! --Show Spritelog-- STEBIA: Hey!MOLEMOMSPRITE: Hello. STEBIA: So did it work? STEBIA: Are we in the Medium?MOLEMOMSPRITE: Yes. MOLEMOMSPRITE: You are (--urrently in the LAND OF SHAFTS AND DEW. MOLEMOMSPRITE: It is where you will fight monsters, gain levels, and eventually (--omplete the ULTIMATE QUEST. STEBIA: Wow!!! O:D STEBIA: That sure does sound (--ool! STEBIA: By the way, are you all better now?MOLEMOMSPRITE: Of (--ourse. STEBIA: Awesome!!!!!! STEBIA: ( STEBIA: Okay so what should I do now? MOLEMOMSPRITE: It is up to you. MOLEMOMSPRITE: I am only a guide, after all. MOLEMOMSPRITE: I (--annot tell you what to do. STEBIA: Okay then! I think I'll go explore!MOLEMOMSPRITE: Be (--areful. STEBIA: Hee hee! I will, don't worry!
Well, it sure is great to see that your lusus is completely fine now. What should you do?
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Post by Shipfish on Jan 18, 2012 16:56:10 GMT -6
==> EXPLORE. MAKE FRIENDS WITH/ BEAT UP SOME IMPS.
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Post by philosophersBones on Jan 18, 2012 18:14:48 GMT -6
==> EXPLORE.
Okay! You believe that you will do that! You captchalogue your husktop and head for the exit shaft.
You cautiously push open the hatch and look around. The moon comes out from behind a cloud, and you have to cover your eyes. All around you is what looks like a thousand diamonds, which you have seen so you know what you're talking about. You push the hatch all the way open and pull yourself out of the shaft.
What you thought were diamonds turn out to be drops of dew, shimmering brightly in the moonlight. Your hatch is in the middle of a lush green field, grass as far as the eye can see. It is interrupted irregularly by hummocks, some of whom appear to have doors in them. You kick your shoes off and start running.
Grass isn't a thing that you've seen much. The area around your hive was sparsely vegetated, and nothing was as soft as this. The feeling of your bare feet against the green carpet is exhilarating. You keep running in no particular direction until you fall down and stretch out. You close your eyes in contentment. The dew starts to soak into your overalls, but you don't care. Everything is wonderful. The cool breeze tickles your face and you sigh.
Something small and fuzzy is now tickling your toes. You sit up and see a group of hopbeasts clustered around you. You laugh, which startles some of them off. Some stay, though, and one even hops a bit closer. You stretch out your hand tentatively, and it allows you to give it a pat on the head. You smile. If the whole game is this amazing, then you do believe you'll have a wonderful time.
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Post by Shipfish on Jan 21, 2012 17:45:49 GMT -6
==> Aargh! Fuzzy-tickle-toes Da Bunnywabbit is the best character in all of Herobound. ==> Omg... What is that malformed blackish thing doing over there? Why does it look so... malicious?
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Post by philosophersBones on Jan 22, 2012 14:32:44 GMT -6
==> Omg... What is that malformed blackish thing doing over there? Why does it look so... malicious?
Haha, what is the command console even talking about? There's nothing but adorable hopbeasts and rolling fields for as far as the eye can WHAT THE HECK IS THAT.
The hopbeasts shiver and press closer to you. You don't like anything that would scare such adorable, innocent creatures! You shoo the cute hopbeasts away, and they scamper into their little holes. The blackish thing is getting closer. You get your pickaxe out. Nothing is scaring tiny little baby animals on YOUR WATCH.
STRIFE.
The scary thing runs up and tries to swipe at you with some sort of weird paw. It's got some sort of weird horn thing going on, which you proceed to smash with your pickaxe. It cries out, but still tries to attack you. You dodge and hit it again, this time in the neck. It explodes into some sort of..... you have no idea what that is. Um. You go to touch it, and it disappears! You have the vague feeling that you have just gained something, but you're not sure what.
Some more of the monsters pop out from behind a hummock and charge at you, but you dispatch them pretty easily. You gain the level of SASSY SPELUNKCHILD!
Well okay, that was pretty fun. Looks like all the bunnies ran away, though. Darn. So what do you do now?
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Post by Shipfish on Feb 5, 2012 13:28:41 GMT -6
==> Get the bunnies to come back! OR ==> Talk to someone about how cool your land is.
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Post by philosophersBones on Feb 11, 2012 18:12:38 GMT -6
==> Talk to someone about how cool your land is. Yeah, you should probably check in on someone. Let's seeee, who's online..... Oh! Aruale! You should talk to her, you haven't trolled her in a while! You pull out your husktop and start trolling. herobound.proboards.com/index.cgi?board=pester2&action=display&thread=78Wow, you hope she's alright. Maybe she ran into a monster or something. You know she can handle it, though. She's really strong! ==> Get the bunnies to come back! The hopbeasts cleared out a while ago, most disappearing into their burrows in the hills. How are you supposed to get them back? You set down your husktop and think for a bit. You don't have any food for them, and you don't know what hopbeasts eat anyway. What else do they like? You think and think, and remember a Troll Disney movie you saw once when you were little. In it there was a beautiful princess who had been cast out into the wilderness, and she was all sad and alone so she started singing. You always thought that it was sort of stupid to advertise your location to wild animals like that, but hey, it's Troll Disney. Anyway, when she was singing a lot of cute wild animals came up to her and made her feel less lonely. Maybe you could try that. You clear your throat a little, and start to sing. It's an old tune you learned from your lusus, about spring coming and burrowing in the soft earth. Slowly the hopbeasts start to poke their noses out of their burrows. You close your eyes, wrapped up in the feelings that the ballad brings, and don't notice the animals until the song is over and there are several gathered around you. One hops up and rubs your arm with its soft head. You smile broadly, and don't move for fear of startling them again. Congratulations, you have achieved maximum levels of adorable without use of a baby seal. What should you do now?
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Post by Shipfish on Feb 11, 2012 18:36:37 GMT -6
==> Say hello to the good little beasts!
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Post by philosophersBones on Feb 13, 2012 18:47:46 GMT -6
==> Say hello to the good little beasts!
You rub one of the animals affectionately, taking care to keep your prodigious strength in check. It doesn't make a sound, but a few more hop closer and you pet them too.
Well, everything seems to be in order here. The hopbeasts are back, everyone is happy, and dang are your pants getting soaked. You stretch and stand up slowly, making sure not to hit one of the adorable creatures as you do so. God, they are so CUTE. You really wish one of your other friends was here to share this perfect moment with you. That is the only thing that could possibly make it any better.
Adorable levels are reaching critical limits. What should be done?
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Post by Shipfish on Feb 18, 2012 22:54:05 GMT -6
==> See what is in your sylladex.
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Post by philosophersBones on Feb 19, 2012 14:50:13 GMT -6
==> See what is in your sylladex.
You pull up your MINECRAFT MODUS. You can see that in your inventory you have a couple of rocks, a spare change of clothes, some shiny crystals, a headlamp, your husktop, a helmet, rappelling gear, a spare pickaxe, and a waterbottle. All very sensible things to carry around, should the need for a surprise spelunking expedition arise. And judging by the amount of shafts and hatches in this land, that need may arise very soon indeed! This is going to be so great. You go ahead and swap out your wet overalls for some clean ones. Thank goodness for the WARDROBIFICATOR app in your modus.
You go ahead and pull out your husktop, remaining upright to keep your pants dry. Hmm, maybe you should check in on Isaard and make sure he's doing alright. He doesn't appear to be online, but thank goodness for this handy dandy viewing window! Let's see, what's he doing? Oh! He's in his library, aaaaaand those are imps. He's fighting imps. Wha... how? What was that? Did he just....
He did! He just used some sort of magic lightning bolt and fried that imp and oohhhhhh gross he cut that one's head off. Ewww. You see him gain several levels, and you can see in your server interface that he now has a lot more GEL VISCOSITY and GRIST than before. Good for him! You're glad he didn't get hurt or anything. Man, you sure are lucky to have this viewing window. You bet that all the other server players are using theirs a lot too, just like good friends checking up on each other should.
Well, that was interesting. You found out a little more about Isaard's abilities, which you still need to ask him about, and you looked over your inventory. What should be done next?
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Post by Shipfish on Feb 20, 2012 10:18:21 GMT -6
==> Investigate a hatch, surely there must be something of interest in it.
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Post by philosophersBones on Feb 20, 2012 13:41:48 GMT -6
==> Pester Isaard You do really want to know what the deal is with his abilities and stuff. You should probably ask him about it! herobound.proboards.com/index.cgi?action=display&board=pester2&thread=83&page=1Well, now you know that the punch designix is probably important, there's a bunch of other stuff to deploy, and Isaard is either really crazy or really powerful. Or both, judging by what he was saying about the Empress. Jegus, are you the only troll you know who isn't out to overthrow the Empire? You do wonder what it was that he was trying to say to you, though. You guess you'll find out when you meet him! ==> Investigate a hatch, surely there must be something of interest in it. You captchalogue your husktop again and equip your headlamp. The hopbeasts look at you curiously, and you assure them that you will be back soon enough. You walk to the nearest hatch, putting your shoes back on, and open it up. Let's see what's down here, shall we? You see a ladder and a loooooooooooong shaft, leading way way down. Well, what now?
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Post by Shipfish on Feb 20, 2012 20:25:16 GMT -6
==> I told you to investigate, not glance inside.
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Post by philosophersBones on Feb 21, 2012 16:53:33 GMT -6
==> I told you to investigate, not glance inside.
Jeez, pushy much? Okay, fine. You turn on your headlamp and start down the hatch. Your soles clang on the iron rungs, and the echoes reverberate around you. You can see the hopbeasts peering down the hatch from above, and you wave at them to show that you're okay. They twitch their noses and scamper off. You smile and continue down the ladder.
It takes forever, but finally your feet can't find the next rung, and you look down. The ladder ends and there's about a two-foot drop to what you assume is the ground. Well, if it isn't, you're going to find out! You let go. You land, your boots sinking into the wet earth. It seems solid enough, if a bit marshy. There's a layer of water over the bottom, but nothing swimming in it. You hope that doesn't mean it's poisonous. Shrugging, you turn your head to illuminate the cavern. It's pretty large, with stalagmites and stalactites. A tunnel leads off to one side. It looks needlessly dark and ominous. Water drips from the ceiling. It's cold and dank, and you shiver a bit, wishing that you had brought a jacket or something. The water is soaking into your boots. You walk forward, looking for some higher ground, and eventually it does start to slope up. Finally you're in a relatively dry spot, right at the mouth of the tunnel. You peer into the darkness, but your lamp can only illuminate so far. From what you can see, though, it is really long. It also looks like there's some sort of markings on the walls, but the highest part of the tunnel is the middle and there are a lot of puddles near the walls.
What now? It's dark and cold, but this tunnel is pretty intriguing.
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