Post by Shipfish on Feb 3, 2012 21:25:54 GMT -6
[09:26] -- salientStrategist [SS] began pestering eldritchTransmission [ET] at 21:26 --
[09:26] SS: There yyou are.
[09:27] SS: I have been tryying to contact yyou for ages.
[09:29] ET: I app(..)l(..)gize, I was getting used t(..) my new planet.
[09:29] SS: Hmph. What's yyour world like?
[09:30] ET: Dark, pulsing lights, (..)min(..)us drum beats, that s(..)rt (..)f thing.
[09:31] SS: Everyyone's planet is more interesting than mine! All I got were petrified trees and glowyy dust.
[09:31] ET: Huh.
[09:31] SS: Exactly.
[09:31] SS: Now.
[09:31] SS: I need to give yyou a program:
[09:31] ET: What is it?
[09:32] -- salientStrategist [SS] sends the program "Gristtorrent.exe" to eldritchTransmission [ET] --
[09:32] SS: A torrenting program for grist, as evidenced byy the title.
[09:33] ET: I see.
[09:33] ET: And grist is?
[09:34] SS: What have yyou been doing other than listening to those ominous drumbeats?
[09:34] SS: It's the stuff imps drop.
[09:34] ET: Talking t(..) Mantadadsprite m(..)stly.
[09:34] ET: Imps?
[09:35] SS: The MONSTERS in this game!
[09:35] SS: Obviouslyy.
[09:35] ET: I haven't run int(..) any (..)f th(..)se yet.
[09:36] SS: And a mante would explain the weird filter things on myy imps face's...
[09:36] SS: Reallyy?
[09:36] SS: Luckyy.
[09:37] ET: Huh, s(..) the imps all l(..)(..)k like Mantadad?
[09:37] SS: No, theyy have traits from all of the sprites.
[09:37] ET: I see.
[09:38] ET: Anyway (..)nt(..) buissiness.
[09:38] SS: YYes, yyou said yyou wanted to talk to me about something before yyou absconded so hurriedlyy last time we talked?
[09:39] ET: Yes, we need t(..) kn(..)w what the fishbl(..)(..)d is planning.
[09:39] SS: I have less of a clue what she's planning than yyou do.
[09:40] SS: As far as I can tell, she's reliquished her stranglehold on the timeline.
[09:40] SS: Also, deployy me a punch designix.
[09:40] ET: The what n(..)w?
[09:40] SS: Open the Sgrub server program.
[09:40] ET: Wait I see it
[09:41] SS: There we go.
[09:41] SS: Now set it in the front room somewhere.
[09:41] ET: (..)k there.
[09:41] SS: Excellent.
[09:41] SS: Now I can figure out what yyou do with the thing.
[09:42] SS: What do yyou know of Lerena's plans?
[09:43] ET: N(..)t much. I kn(..)w that she s(..)meh(..)w (..)rchestrated the near gen(..)cide (..)f (..)ur race.
[09:43] ET: (..)ther than that n(..)thing.
[09:44] SS: The meteors never made it to ground where I was. Perhaps it was not total destruction?
[09:44] ET: N(..), Mantadadsprite has assured me that there were n(..) (..)ther surviv(..)rs
[09:45] SS: How would he know?
[09:45] ET: He says that he is a c(..)nstruct (..)f the game, he is t(..) act as my guide thr(..)ugh it.
[09:46] SS: Alright then, but how does he know everyyone on Alternia is dead?
[09:46] ET: And that this is (..)ne (..)f the things the game all(..)ws him t(..) kn(..)w.
[09:46] ET: The game kn(..)ws.
[09:47] SS: Myy Nuttyysprite inexplicablyy knew all the pressure points on a basilisk, so I can see how yyour sprite might know things.
[09:49] ET: But the p(..)int is (..)ur planet is dead, there is n(..) g(..)ing back.
[09:49] SS: I don't see a wayy back anyywayy.
[09:49] SS: I see yyour point. Somehow Lerena is responsible for killing everyyone.
[09:49] SS: Whyy save us, though?
[09:50] SS: Where are we, anyywayy? How did we get here? What is our purpose here?
[09:50] ET: A game requirement perhaps?
[09:51] SS: Perhaps.
[09:51] ET: I think that y(..)u'll have t(..) ask y(..)u guide f(..)r th(..)se last (..)nes.
[09:51] SS: Hmm. If he isn't off doing domething insane.
[09:53] ET: Have y(..)u sp(..)ken t(..) the (..)ther player?
[09:54] SS: Which one?
[09:54] ET: Kratus
[09:54] SS: I have not.
[09:55] ET: Hm... well we can at least scratch m(..)nster (..)ff (..)f (..)ur list (..)f pr(..)blems
[09:56] SS: Hmm? What do yyou mean?
[09:56] ET: I was initialy w(..)rried that the mystery player w(..)uld be s(..)me kind (..)f threat
[09:57] SS: As far as I can tell, he is a prettyy cool guyy.
[09:57] SS: I do not judge him as a significant threat.
[09:57] ET: G(..)(..)d.
[09:57] ET: N(..)w, what is (..)ur next m(..)ve?
[09:58] SS: I believe the best move at this point would be to wait.
[09:58] ET: I supp(..)se.
[09:58] SS: What do yyou think?
[09:58] ET: Figuring (..)ut h(..)w things w(..)rk in this game w(..)uld be beneficial.
[09:59] ET: I think we sh(..)uld f(..)cus (..)n that f(..)r n(..)w.
[09:59] SS: I second.
[09:59] SS: We will do that.
[10:01] ET: Anyway, I sh(..)uld get (..)ff and find s(..)me (..)f th(..)se imps
[10:01] SS: Theyy will start climbing into yyour hive otherwise.
[10:01] ET: Really?
[10:01] SS: YYep.
[10:02] ET: ... Wait just a m(..)ment.
[10:02] SS: Alright.
[10:03] ET: AGGGHHHHH!
[10:03] SS: What?
[10:03] SS: How did yyou tyype that?
[10:03] ET: They've g(..)tten int(..) my library.
[10:04] SS: No.
[10:04] SS: Absolutelyy not.
[10:04] SS: Clear them out, stop tyyping at me!
[10:05] ET: Y(..)u d(..)n't need t(..) tell me twice
[10:05] SS: So do it!
[10:07] -- eldritchTransmission [ET] ceased pestering salientStrategist [SS] at 22:07 --
[09:26] SS: There yyou are.
[09:27] SS: I have been tryying to contact yyou for ages.
[09:29] ET: I app(..)l(..)gize, I was getting used t(..) my new planet.
[09:29] SS: Hmph. What's yyour world like?
[09:30] ET: Dark, pulsing lights, (..)min(..)us drum beats, that s(..)rt (..)f thing.
[09:31] SS: Everyyone's planet is more interesting than mine! All I got were petrified trees and glowyy dust.
[09:31] ET: Huh.
[09:31] SS: Exactly.
[09:31] SS: Now.
[09:31] SS: I need to give yyou a program:
[09:31] ET: What is it?
[09:32] -- salientStrategist [SS] sends the program "Gristtorrent.exe" to eldritchTransmission [ET] --
[09:32] SS: A torrenting program for grist, as evidenced byy the title.
[09:33] ET: I see.
[09:33] ET: And grist is?
[09:34] SS: What have yyou been doing other than listening to those ominous drumbeats?
[09:34] SS: It's the stuff imps drop.
[09:34] ET: Talking t(..) Mantadadsprite m(..)stly.
[09:34] ET: Imps?
[09:35] SS: The MONSTERS in this game!
[09:35] SS: Obviouslyy.
[09:35] ET: I haven't run int(..) any (..)f th(..)se yet.
[09:36] SS: And a mante would explain the weird filter things on myy imps face's...
[09:36] SS: Reallyy?
[09:36] SS: Luckyy.
[09:37] ET: Huh, s(..) the imps all l(..)(..)k like Mantadad?
[09:37] SS: No, theyy have traits from all of the sprites.
[09:37] ET: I see.
[09:38] ET: Anyway (..)nt(..) buissiness.
[09:38] SS: YYes, yyou said yyou wanted to talk to me about something before yyou absconded so hurriedlyy last time we talked?
[09:39] ET: Yes, we need t(..) kn(..)w what the fishbl(..)(..)d is planning.
[09:39] SS: I have less of a clue what she's planning than yyou do.
[09:40] SS: As far as I can tell, she's reliquished her stranglehold on the timeline.
[09:40] SS: Also, deployy me a punch designix.
[09:40] ET: The what n(..)w?
[09:40] SS: Open the Sgrub server program.
[09:40] ET: Wait I see it
[09:41] SS: There we go.
[09:41] SS: Now set it in the front room somewhere.
[09:41] ET: (..)k there.
[09:41] SS: Excellent.
[09:41] SS: Now I can figure out what yyou do with the thing.
[09:42] SS: What do yyou know of Lerena's plans?
[09:43] ET: N(..)t much. I kn(..)w that she s(..)meh(..)w (..)rchestrated the near gen(..)cide (..)f (..)ur race.
[09:43] ET: (..)ther than that n(..)thing.
[09:44] SS: The meteors never made it to ground where I was. Perhaps it was not total destruction?
[09:44] ET: N(..), Mantadadsprite has assured me that there were n(..) (..)ther surviv(..)rs
[09:45] SS: How would he know?
[09:45] ET: He says that he is a c(..)nstruct (..)f the game, he is t(..) act as my guide thr(..)ugh it.
[09:46] SS: Alright then, but how does he know everyyone on Alternia is dead?
[09:46] ET: And that this is (..)ne (..)f the things the game all(..)ws him t(..) kn(..)w.
[09:46] ET: The game kn(..)ws.
[09:47] SS: Myy Nuttyysprite inexplicablyy knew all the pressure points on a basilisk, so I can see how yyour sprite might know things.
[09:49] ET: But the p(..)int is (..)ur planet is dead, there is n(..) g(..)ing back.
[09:49] SS: I don't see a wayy back anyywayy.
[09:49] SS: I see yyour point. Somehow Lerena is responsible for killing everyyone.
[09:49] SS: Whyy save us, though?
[09:50] SS: Where are we, anyywayy? How did we get here? What is our purpose here?
[09:50] ET: A game requirement perhaps?
[09:51] SS: Perhaps.
[09:51] ET: I think that y(..)u'll have t(..) ask y(..)u guide f(..)r th(..)se last (..)nes.
[09:51] SS: Hmm. If he isn't off doing domething insane.
[09:53] ET: Have y(..)u sp(..)ken t(..) the (..)ther player?
[09:54] SS: Which one?
[09:54] ET: Kratus
[09:54] SS: I have not.
[09:55] ET: Hm... well we can at least scratch m(..)nster (..)ff (..)f (..)ur list (..)f pr(..)blems
[09:56] SS: Hmm? What do yyou mean?
[09:56] ET: I was initialy w(..)rried that the mystery player w(..)uld be s(..)me kind (..)f threat
[09:57] SS: As far as I can tell, he is a prettyy cool guyy.
[09:57] SS: I do not judge him as a significant threat.
[09:57] ET: G(..)(..)d.
[09:57] ET: N(..)w, what is (..)ur next m(..)ve?
[09:58] SS: I believe the best move at this point would be to wait.
[09:58] ET: I supp(..)se.
[09:58] SS: What do yyou think?
[09:58] ET: Figuring (..)ut h(..)w things w(..)rk in this game w(..)uld be beneficial.
[09:59] ET: I think we sh(..)uld f(..)cus (..)n that f(..)r n(..)w.
[09:59] SS: I second.
[09:59] SS: We will do that.
[10:01] ET: Anyway, I sh(..)uld get (..)ff and find s(..)me (..)f th(..)se imps
[10:01] SS: Theyy will start climbing into yyour hive otherwise.
[10:01] ET: Really?
[10:01] SS: YYep.
[10:02] ET: ... Wait just a m(..)ment.
[10:02] SS: Alright.
[10:03] ET: AGGGHHHHH!
[10:03] SS: What?
[10:03] SS: How did yyou tyype that?
[10:03] ET: They've g(..)tten int(..) my library.
[10:04] SS: No.
[10:04] SS: Absolutelyy not.
[10:04] SS: Clear them out, stop tyyping at me!
[10:05] ET: Y(..)u d(..)n't need t(..) tell me twice
[10:05] SS: So do it!
[10:07] -- eldritchTransmission [ET] ceased pestering salientStrategist [SS] at 22:07 --